Name of Designer: Insomniac games
Publisher: Sony
Title: Ratchet and Clank: Tools of Destruction
Date: 2007
Genre: Action/Adventure/Platformer/Shooter
Audience: 7+
Formal elements
- · The buildings are parallel.
- · The main focal point is the immense building in the distance.
- · The golden statue in the middle of the image.
- · Arches, spheres, oblongs, triangles, cylinders and cones.
- · The lampposts are symmetrical but further out there is less symmetry.
- · The designer of the scene wants to draw the viewer’s eye from the walkway to the gold statue and up to the building in the distance.
- · There is more detail in the foreground but less in the background.
- · The buildings and trees limit the picture space.
- · The lighter colours in the background create distance.
- · Green, brown, blue, bronze and yellow are the main colours.
- · Warm colours are gold, bronze and yellow.
- · Cool colours are blue and green.
- · The range of colours is limited.
- · The colours create a vibrant, lively, exciting and busy effects.
- · The base of the image is shady while the rest of it is bright.
- · Sci-fi themes
- · Trees, lampposts and buildings convey realism.
- · The gold statue and the space ships provide surrealism.
- · The 1927 film Metropolis directed by Fritz Lang.
- · Set in the future
- · Characters are not human
- · Content is an attack or war.
- · Racism
- · My reaction is that of awe and excitement.
- · The space ships, gold statue and architecture confirm my feelings.

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